Bitmap map map

OK, after a few false starts, I have created an image using Tiled to illustrate the type of thing I am talking about. It is very simple, but hopefully it paints a picture. A rogue enters a torch-lit dungeon. In the smoky light, he makes out a treasure chest and a dozing guard. Can he nab the treasure and slip away? Will the guard wake up or sleep right through? Just another day at the rogue office, right?

first-map

OK, so let’s get down to brass tasks. How is programmatic dungeon crawling going to work exactly? This is a good question. Well, I have started a new page called Players Guide that tries to answer it.